Touchless Performance in Non-Preferred Hands
Studying touchless/mid-air/gestural interaction Performance using preferred and non-preferred hand in front of Large Displays, in CAVE environments, or using augmented and virtual reality headsets.
Studying touchless/mid-air/gestural interaction Performance using preferred and non-preferred hand in front of Large Displays, in CAVE environments, or using augmented and virtual reality headsets.
Designing and implementing a personal hospitalization application for people with chronic heart failure.
Designing an application for a citizen science project.
Building a VR application for rehabilitation.
Building an application to explore some parts of the UIC campus virtually in day or night mode, and using the space to turn that into something meaningful for this area.
Designing and building an application for a study which aims to understand human behavior and performance for a simple point and select task in different walking conditions.
Implementing a web interface for reproducing a controlled experiment from a published paper (Bubble Cursor), recording data from user studies, and analyzing them.
Designing, implementing and evaluating a user interface called Roomies (a mobile application helping roommates to share different responsibilities, dividing house chores, communicate and settle debts).